Tuesday, 22 January 2008

diagram ; decision making process


New Improved Questionnaire


Gail has complete the new questionnaire which we will use on Thursday 24th or Friday 25th, to test the final product, so no more 'yes' or 'no' responses!!

Video Files

Hello...

I have keyed the video with backgrounds and split them into separate parts. This has been saved on the group f intnar folder on the server under the movies part.

Sound clips and voices now need to be added as well as a little bit of editing to a couple of the clips:

The seduce seen has to be cut about 6 seconds before the end - before they kiss

Go to bench scene - need to cut the beginning and end. So we miss the bit that they enter and the bit they disappear.

Also make sure there is a rain effect in all the graveyard scenes and add the rain and thunder sound effect where appropriate - i did but it was left out when i split up the movie.

Remember this has top be done with imovie hd.

super.

Sunday, 20 January 2008

Plan for Filming tomorrow:

First we will do a test shoot, to see if sound and our green screen idea works.
If this goes well:

  • We will shoot all the solo characters.

Then shoot the:

  • Graveyard scenes
  • Church / Wedding scenes

Dan is lead for filming
Jenny (if she's well enough), Gail and I (Funmi) will be puppeteers/voices!!!

Friday, 18 January 2008

Usabilty Test

We conducted the usability test today, we did paper testing on 3 people.

Things we need to improve:

Make interactive characters clearly stand out as being clickable.
Make an instruction page, that introduces the game.

Make a better questionnaire, which will give us more in depth feedback.

Thursday, 17 January 2008

Production Plan

Production plan:

18 - Friday - Usability testing with paper prototype (all), Start characters/set creation (gail/funmi).

19 - Saturday - Website (Dan), Stage (Gail/Funmi)

21 - Monday - Shooting. (all)

22 - Tuesday - Sound recording (Jenny?, Dan) and Video Editing (Dan/Gail),

23 - Wednesday - Compressing the final footage (Dan),

24 - Thursday - Finish the final product, Usability Testing (Tutorial with Mazy) (all)

Wednesday, 16 January 2008

Narrative Structure Diagram



This is the diagram of the basic structure of the text that we created,
It evolves around the Spectre and its victims.
It is an ever constant rotation as it is a legend (and therefore never ending)